Shivering Shackles

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Shivering Shackles is an enemy encountered in the second chapter's normal battles.

Shivering Shackles
Shivering Shackles.png

Shivering Shackles Defeated.png

Details
Chapter(s) 2
Area(s) Normal Battle
Corruption 65 / 85 / 102
Overcorruption 8 / 7 / 5
Overcorruption Action Enemy Self Doom.png 1 / Enemy Self Doom.png 2 / Enemy Self Doom.png 2
Starting Effect(s) Disoriented.png ∞ / Disoriented.png / Disoriented.png
Dice
Area Corrupt.png
0
Corrupt.png
0
Disoriented.png
2
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Enemy Self Corrupt.png
0
Area Corrupt.png
0
Corrupt.png
0
Disoriented.png
2
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Enemy Self Corrupt.png
0
Area Corrupt.png
0
Corrupt.png
0
Disoriented.png
2
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Enemy Self Corrupt.png
0

Actions

Starting Effect(s)

Disoriented.png Disoriented: Purify and Corrupt actions of any type on its dice have their values randomized between 1 and 6.

Overcorruption

Enemy Self Doom.png Self Doom: Apply X Doom to self.

  • Doom.png Doom: Increases dice Corruption value by X.

Dice

Corrupt.png Player Corrupt: Deal X Corruption to you.
Enemy Self Corrupt.png Self Corrupt: Deal X Corruption to themselves.
Area Corrupt.png Area Corrupt: Deal X Corruption to all targets.
Disoriented.png Player Disoriented: Apply X Disoriented to you.

Shivering Shackles
Shivering Shackles.png

Shivering Shackles Defeated.png

Details
Chapter(s) 2
Area(s) Normal Battle
Corruption 40 / 52 / 63
Overcorruption 8 / 8 / 7
Overcorruption Action Enemy Self Doom.png 1 / Enemy Self Doom.png 2 / Enemy Self Doom.png 2
Starting Effect(s) Disoriented.png ∞ / Disoriented.png / Disoriented.png
Dice
Area Corrupt.png
0
Disoriented.png
2
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Random Corrupt.png
0
Enemy Self Corrupt.png
0
Area Corrupt.png
0
Disoriented.png
2
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Random Corrupt.png
0
Disoriented.png
1
Enemy Self Corrupt.png
0
Area Corrupt.png
0
Disoriented.png
2
Area Corrupt.png
0
Disoriented.png
2
Corrupt.png
0
Disoriented.png
1
Corrupt.png
0
Disoriented.png
1
Random Corrupt.png
0
Disoriented.png
1
Enemy Self Corrupt.png
0

Actions

Starting Effect(s)

Disoriented.png Disoriented: Purify and Corrupt actions of any type on its dice have their values randomized between 1 and 6.

Overcorruption

Enemy Self Doom.png Self Doom: Apply X Doom to self.

  • Doom.png Doom: Increases dice Corruption value by X.

Dice

Corrupt.png Player Corrupt: Deal X Corruption to you.
Enemy Self Corrupt.png Self Corrupt: Deal X Corruption to themselves.
Random Corrupt.png Self Corrupt: Deal X Corruption to a random target.
Area Corrupt.png Area Corrupt: Deal X Corruption to all targets.
Disoriented.png Player Disoriented: Apply X Disoriented to you.