Hevelius
Hevelius is one of the six Oracles of Astrea: Six-Sided Oracles.
Virtues
- Light Shield (Starting): Apply 2 Light Shield to any target.
- Siren Module replaces this with the Defiant Alarm 3 Virtue.
- Defiant Alarm: Change a die from an enemy into Deadly Oscillation 3 action until the end of enemies turn.
- Siren Module replaces this with the Defiant Alarm 3 Virtue.
- Corrupt (1 Corruption): Deal 3 Corruption to any target.
- Reroll (2 Corruption): Reroll up to 3 dice from any target.
- Enemy Purify (4 Corruption): Deal 3 Purification to an enemy.
- Rearm (6 Corruption): Enable s Sentinel die and immediately roll its die.
- Hulk Module gives you the Shield Bash 2 Virtue in the leftmost empty slot of your Corruption meter.
- Shield Bash: Deal 2 Purification to an enemy for each Light Shield you have.
- Renewer Module gives you the Recycle Virtue in the leftmost empty slot of your Corruption meter. You lose your Reroll virtue.
Dice List
Name | Type | Faces | Effect Details | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Starter | 3
2
2
1
1
3
|
Deal X Purification to any target. | ||||||||||
Starter | 2
2
2
1
1
1
1
1
1
3
|
Apply X Light Shield to any target.
Deal X Purification to any target. Deal X Corruption to any target.
| ||||||||||
Starter | Enable a Sentinel die and immediately roll its die.
| |||||||||||
Safe | 1
1
1
1
1
1
2
1
1
|
Apply X Augmented Welding to a Sentinel.
Deal X Purification to a random enemy.
| ||||||||||
Safe | 1
1
1
1
1
1
1
1
1
1
|
Draw X dice.
Apply X Auto-Turret to all Sentinels. Deal X Purification to any target. Deal X Purification to a random enemy.
| ||||||||||
Safe | 2
1
1
1
1
1
|
Apply X Barrier to any target.
Deal X Purification to any target.
| ||||||||||
Safe | 2
1
2
1
3
3
2
2
|
Gain X Charged Body.
| ||||||||||
Safe | 1
1
1
1
1
1
1
1
1
1
1
1
|
Apply X Healbot to a Sentinel.
Deal X Purification to a random enemy.
| ||||||||||
Safe | 1
1
1
1
1
1
|
Apply X Link: Empower to a Sentinel.
Deal X Purification to any target.
| ||||||||||
Safe | 1
1
1
1
3
2
1
1
|
Apply X Link: Vorpal Plate to a Sentinel.
| ||||||||||
Safe | 2
1
1
1
1
1
|
Whenever you receive Corruption, redirect it to a random sentinel for X turns. | ||||||||||
Safe | 2
1
2
1
3
3
2
2
|
Apply X Radiant Bomb to a Sentinel.
| ||||||||||
Safe | 1
1
1
1
2
2
1
1
|
Gain X Vorpal Plate.
Deal X Purification to any target.
| ||||||||||
Safe | 4
4
3
3
2
2
|
Deal X Purification to an enemy Y times, where Y is the amount of different Links Sentinels have. | ||||||||||
Safe | 2
1
1
1
1
1
|
Deal 2 Purification to an enemy. Deals X additional Purification for each time a sentinel has been Broken or Repaired during this battle. | ||||||||||
Safe | Repair a Broken sentinel. If played, this die is returned to your draw pool instead of being discarded.
| |||||||||||
Safe | 2
2
1
1
1
1
|
Break a sentinel. If you do, draw X dice. | ||||||||||
Safe | 1
1
1
1
|
Break a sentinel. If you do, Refresh your Virtues.
Deal X Purification to any target.
| ||||||||||
Safe | Choose a Broken or active sentinel to be randomized into a new one and immediately roll its die. If active, trigger on Broken effects.
| |||||||||||
Safe | Repair all Broken sentinels.
| |||||||||||
Safe | 5
5
4
4
3
3
|
Discard 1 die from your hand. If you do, gain X Light Shield.
| ||||||||||
Safe | 1
1
1
1
|
Repair all Broken sentinels. If you do, draw X dice for each Repaired sentinel.
Deal X Purification to any target.
| ||||||||||
Safe | 2
1
1
1
1
1
|
Break a sentinel. If you do, deal X Purification to a random enemy for each Purification on that sentinel Corruption Meter. | ||||||||||
Safe | 5
4
4
3
3
3
|
Break a sentinel. If you do, gain X Charged Body.
| ||||||||||
Balanced | 3
3
2
2
2
1
|
Apply X Augmented Welding to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Balanced | 3
3
2
2
2
1
|
Apply X Auto-Turret to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Balanced | 3
2
2
1
1
1
|
Apply X Barrier to any target.
Deal X Corruption to any target.
| ||||||||||
Balanced | 1
1
1
2
2
2
|
Apply X Boost to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Balanced | 5
5
4
4
4
3
|
Gain X Charged Body.
Deal X Corruption to any target.
| ||||||||||
Balanced | 2
1
1
1
2
2
|
Apply X Discharge to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Balanced | 2
1
1
1
2
1
|
Apply X Empower to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Balanced | 1
1
2
2
1
1
|
Apply X Barrier to all targets.
Deal X Purification to any target. Deal X Corruption to any target.
| ||||||||||
Balanced | 3
2
2
2
3
3
|
Apply X Healbot to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Balanced | 2
1
1
2
1
2
|
Apply X Link: Empower to a Sentinel.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Balanced | 4
4
3
3
3
2
|
Apply X Link: Vorpal Plate to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Balanced | 3
2
2
1
3
3
|
Whenever you receive Corruption, redirect it to a random sentinel for X turns. | ||||||||||
Balanced | 6
5
5
4
2
1
|
Apply X Radiant Bomb to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Balanced | 3
2
2
4
3
2
|
Apply X Safeguard to any target.
Deal X Corruption to any target.
| ||||||||||
Balanced | 4
3
2
2
1
1
|
Apply X Vorpal Plate to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Balanced | 3
3
2
2
1
1
|
Gain X Vorpal Plate.
Deal X Corruption to any target.
| ||||||||||
Balanced | 1
1
1
5
4
3
|
Deal Y Purification to any target, where Y is the level of sentinels summed multiplied by X. | ||||||||||
Balanced | 3
2
2
2
2
1
2
1
2
1
|
Deal X Purification to an enemy.
Deal X Corruption to any target.
| ||||||||||
Balanced | 7
6
6
3
2
1
|
Deal X Purification to an enemy Y times, where Y is the amount of different Links Sentinels have. | ||||||||||
Balanced | 1
1
1
1
1
1
|
Fully fill a sentinel Corruption Meter with Purification. Deal X Purification to all enemies for each Purification received by that sentinel. | ||||||||||
Balanced | 2
2
1
2
3
2
|
Deal X Purification to an enemy for each Light Shield you have.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Balanced | 3
2
2
3
2
1
|
Deal 2 Purification to an enemy. Deals X additional Purification for each time a sentinel has been Broken or Repaired during this battle. | ||||||||||
Balanced | 3
2
2
3
2
1
|
Break a sentinel. If you do, draw X dice. | ||||||||||
Balanced | 4
3
2
|
Break a sentinel. If you do, Refresh your Virtues.
Deal X Corruption to any target.
| ||||||||||
Balanced | 3
2
2
1
3
3
|
Change a die from your hand into Light Shield X action for the rest of the run.
Deal X Corruption to any target.
| ||||||||||
Balanced | 2
1
|
Repair all Broken Sentinels.
Deal X Corruption to any target.
| ||||||||||
Balanced | 6
5
4
2
4
3
|
Repair a Broken sentinel. If you do, deal X Purification to all enemies.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Balanced | 1
3
2
|
Enable a Sentinel die and immediately roll its die. | ||||||||||
Balanced | 8
7
6
6
2
1
|
Discard 1 die from your hand. If you do, gain X Light Shield.
Deal X Corruption to any target.
| ||||||||||
Balanced | 1
1
3
|
Enable all Sentinels' dice and immediately roll their dice.
Enable a Sentinel die and immediately roll its die. | ||||||||||
Balanced | 2
1
1
2
1
3
|
Repair a Broken sentinel. If you do, apply X Boost to that Sentinel.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Balanced | 1
1
1
3
2
3
|
Repair all Broken sentinels. If you do, draw X dice for each Repaired sentinel.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Balanced | 3
2
2
1
1
1
|
Break a sentinel. If you do, deal X Purification to a random enemy for each Purification on that sentinel Corruption Meter. | ||||||||||
Balanced | 7
6
5
2
4
3
|
Repair a Broken sentinel. If you do, apply X Radiant Bomb to that Sentinel.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Balanced | 8
7
6
5
4
3
|
Break a sentinel. If you do, gain X Charged Body.
Deal X Corruption to any target.
| ||||||||||
Risky | 6
6
2
1
1
1
|
Apply X Auto-Turret to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Risky | 2
2
2
1
1
1
|
Apply X Boost to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Risky | 8
8
2
1
3
2
|
Gain X Charged Body.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Risky | 3
2
3
2
1
1
|
Apply X Discharge to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Risky | 3
3
3
3
2
1
|
Apply X Empower to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Risky | 1
1
1
|
Double Light Shield on any target. If that target has no Light Shield, apply 3 Light Shield to that target.
Deal X Corruption to any target.
| ||||||||||
Risky | 3
2
4
3
|
Apply Incorruptible to all targets.
Deal X Corruption to all targets. Deal X Corruption to yourself.
| ||||||||||
Risky | 1
1
3
3
3
3
|
While this Sentinel is active, you will have X Boost. Increases Corruption received by X.
Deal X Corruption to any target.
| ||||||||||
Risky | 3
3
2
1
1
1
|
Apply X Link: Empower to a Sentinel.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Risky | 1
1
5
4
3
2
|
Apply X Link: Rock Plate to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Risky | 8
8
3
3
2
1
|
Apply X Link: Vorpal Plate to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Risky | 3
4
3
4
2
3
2
3
1
2
1
2
|
Apply X Serenity to an enemy.
Apply X Doom to the same target.
| ||||||||||
Risky | 12
11
3
2
1
1
|
Apply X Radiant Bomb to a Sentinel.
Deal X Corruption to any target.
| ||||||||||
Risky | 4
3
4
3
2
2
|
Apply X Safeguard to any target.
Deal X Corruption to any target.
| ||||||||||
Risky | 2
2
1
3
2
1
|
Apply X Safeguard to all targets.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Risky | 7
6
2
2
1
1
|
Apply X Vorpal Plate to all Sentinels.
Deal X Corruption to any target.
| ||||||||||
Risky | 6
6
2
2
1
1
|
Gain X Vorpal Plate.
Deal X Corruption to any target.
| ||||||||||
Risky | 3
3
2
2
1
1
|
Deal Y Purification to any target, where Y is the level of sentinels summed multiplied by X. | ||||||||||
Risky | 6
4
5
3
3
2
2
1
|
Deal X Purification to an enemy.
Deal X Corruption to any target.
| ||||||||||
Risky | 2
2
2
1
2
1
|
Fully fill a sentinel Corruption Meter with Purification. Deal X Purification to all enemies for each Purification received by that sentinel. | ||||||||||
Risky | 4
3
2
1
2
1
|
Deal X Purification to an enemy for each Light Shield you have.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Risky | 5
10
15
20
25
30
|
Deal X Corruption to an enemy.
| ||||||||||
Risky | 3
4
4
5
5
6
|
Change a die from an enemy into Deadly Oscillation X action until the end of enemies turn.
| ||||||||||
Risky | 1
2
2
1
4
3
|
Change a die from an enemy into Area Corrupt X action until the end of enemies turn. | ||||||||||
Risky | 4
4
1
1
1
|
Repair all Broken sentinels. If you do, draw X dice for each Repaired sentinel.
Deal X Corruption to any target.
| ||||||||||
Risky | 1
2
2
1
|
Enable all Sentinels' dice and immediately roll their dice. | ||||||||||
Risky | 3
2
2
2
1
3
|
Repair a Broken sentinel. If you do, apply X Boost to that Sentinel.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Risky | 6
7
8
1
1
1
|
Deal X Corruption to any target. | ||||||||||
Risky | 2
2
2
2
1
3
|
Repair all Broken sentinels. If you do, draw X dice for each Repaired sentinel.
Deal X Corruption to all targets. Deal X Corruption to any target.
| ||||||||||
Risky | 5
2
6
2
5
1
6
1
7
1
8
1
|
Deal X Corruption to an enemy.
Apply X Serenity to the same target.
| ||||||||||
Epic | 5
5
4
4
3
3
|
Apply X Auto-Turret to all Sentinels.
| ||||||||||
Epic | 3
2
2
1
3
3
|
Apply X Boost to all Sentinels.
Deal X Purification to any target.
| ||||||||||
Epic | 8
7
7
6
6
5
|
Gain X Charged Body.
| ||||||||||
Epic | 3
2
2
1
1
1
|
Apply X Discharge to a Sentinel.
| ||||||||||
Epic | 3
2
2
1
1
1
|
Apply X Empower to all Sentinels.
| ||||||||||
Epic | 3
3
2
2
|
Double Light Shield on any target. If that target has no Light Shield, apply 3 Light Shield to that target.
Apply X Light Shield to any target.
| ||||||||||
Epic | 1
1
1
3
3
3
|
While this Sentinel is active, you will have X Boost. Increases Corruption received by X.
Deal X Purification to any target.
| ||||||||||
Epic | 3
2
2
1
1
1
|
Apply X Link: Empower to a Sentinel.
| ||||||||||
Epic | 1
1
1
3
3
3
|
Apply X Link: Rock Plate to a Sentinel.
Deal X Purification to any target.
| ||||||||||
Epic | 8
8
7
7
6
6
|
Apply X Link: Vorpal Plate to a Sentinel.
| ||||||||||
Epic | 8
7
7
6
6
5
|
Apply X Radiant Bomb to a Sentinel.
| ||||||||||
Epic | 5
4
4
3
3
3
|
Apply X Vorpal Plate to all Sentinels.
| ||||||||||
Epic | 6
6
5
5
4
4
|
Gain X Vorpal Plate.
| ||||||||||
Epic | 5
3
4
2
4
2
3
2
3
2
2
2
|
Deal X Purification to an enemy.
| ||||||||||
Epic | 2
2
1
1
3
3
|
Fully fill a sentinel Corruption Meter with Purification. Deal X Purification to all enemies for each Purification received by that sentinel. | ||||||||||
Epic | 4
3
3
2
2
1
|
Deal X Purification to an enemy for each Light Shield you have.
| ||||||||||
Epic | 3
3
2
2
3
3
|
Break a sentinel. If you do, draw X dice. | ||||||||||
Epic | 1
1
3
3
|
Enable a Sentinel die and immediately roll its die. | ||||||||||
Epic | 3
3
|
Enable all Sentinels' dice and immediately roll their dice. | ||||||||||
Epic | 2
2
1
1
1
1
|
Repair all Broken sentinels. If you do, draw X dice for each Repaired sentinel.
|