Fallen Hermit

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Fallen Hermit is an enemy encountered in the first chapters hard battle.

Fallen Hermit
Details
Chapter(s) 1
Area(s) Hard Battle
Corruption 30 / 42 / 55
Overcorruption 6 / 5 / 5
Overcorruption Action Enemy Self Doom.png 1 / Enemy Self Doom.png 1 / Enemy Self Doom.png 1
Starting Effect(s) Thick Skin.png 1 Thorn.png 1 Grim Awakening.png 3 /
Thick Skin.png 1 Thorn.png 1 Grim Awakening.png 3 /
Thick Skin.png 1 Thorn.png 1 Grim Awakening.png 2
Dice

Area Corrupt.png
1
Random Corrupt.png
3
Corrupt.png
3
Corrupt.png
3
Corrupt.png
2
Corrupt.png
1

Area Corrupt.png
1
Random Corrupt.png
3
Corrupt.png
2
Enemy Self Corrupt.png
1
Corrupt.png
3
Corrupt.png
3
Corrupt.png
2

Area Corrupt.png
1
Random Corrupt.png
3
Corrupt.png
2
Enemy Self Corrupt.png
1
Corrupt.png
4
Corrupt.png
3
Corrupt.png
2

Actions

Starting Effect(s)

Thick Skin.png Thick Skin: Decreases Purification received by X.
Thorn.png Thorn: When Purification is received from others, Purification source receives X Corruption.
Grim Awakening.png Grim Awakening: Apply 3 Doom to this enemy in X turns.

  • Doom.png Doom: Increases dice Corruption value by X.

Overcorruption

Enemy Self Doom.png Self Doom: Apply X Doom to self.

Dice

Corrupt.png Player Corrupt: Deal X Corruption to you.
Enemy Self Corrupt.png Self Corrupt: Deal X Corruption to themselves.
Random Corrupt.png Random Corrupt: Deal X Corruption to a random target.
Area Corrupt.png Area Corrupt: Deal X Corruption to all targets.

Trivia