Event
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When visiting nodes, the Oracle may encounter a random event, providing positive, negative, or mixed effects, possibly for a price or as a choice.
List of events
- Destroy Die (Any Act)
- Forge 30 Purify (Any Act)
- Ancestral Forge (Any Act)
Options:
- Serenity
- Draw 2
- Refresh
- Incorruptible
- Purify 12
- Precision
- Dice Cage (Any Act)
Options:
- Transform all your Starter Dice into random non-Starter Dice.
- Leave
- Elder Dicesmith (Astropolis Ruins, Ground Zero)
Options:
- Destroy 3 non-Starter Dice for 2 Epic Dice
- Destroy 1 non-Starter Die for 100 Star Shards
- Leave
- Dicesmith Statue (Any Act)
Options:
- Gain 4 random unskippable Dice with 10% chance of being Epic Dice
- Spend 50 Star Shards to increase above option chance by 10% (repeatable)
- Leave
- Scorching Foundry (Astropolis Ruins, Ground Zero)
Options:
- Sacrifice a Heart to fully upgrade a Sentinel
- Collect the Foundry Resources (200 Star Shards)
- Tinkering Lab (Astropolis Ruins, Ground Zero)
Options:
- Choose a Sentinel to gain ∞ Boost
- Loot the Lab (200 Star Shards)
- Mysterious Fountain (Any Act)
Options:
- Spend 100 Star Shards for a 10% chance of 1 Star Blessing (repeatable)
- Sacrifice a Heart for a 50% chance of 2 Star Blessings
- Leave
- Altar of Fractals (Astropolis Ruins, Ground Zero)
Options:
- Duplicate any Die 3 times
- Leave
- Shrine (Any Act)
Options:
Behaves like a Shrine
- Star Telescope (Any Act)
Options:
Behaves like a Star Telescope
- Broken Telescope (Any Act)
Options:
- Gain a random unskippable Black Hole Blessing
- Leave
- Forsaken Planetarium (Astropolis Ruins, Ground Zero)
Options:
- Lose a random Blessing to gain 2 random Star Blessings
- Leave
- Temple of the Blind God (Any Act)
Options:
- Gain 3 Epic Dice and False Prophecy
- Gain 2 Star Blessings and False Prophecy
- Leave
- Choose a New Sentinel (Any Act)
Options:
Behaves like a Boss Sentinel Reward
- Forgotten Workshop (Any Act)
Options:
- Upgrade a Sentinel
- Gain a New Sentinel
- Loot Sentinel Scraps (100 Star Shards)
- Sentinel Junkyard (Astropolis Ruins)
Options:
- Discard all Sentinels, gain 2 Epic Dice for each Sentinel discarded
- Leave
- Old Assembler (Astropolis Ruins)
Options:
- Duplicate a Sentinel
- Gain 100 Star Shards
- Dusty Ampitheater (Any Act)
Options:
- Choose from 3 randomly offered Oracle Masks
- Noctuan Mask: Gain Convert (1) Virtue on right-most empty slot
- Eridanian Mask: Every 4 turns, gain 1 Indigo Soul
- Lacertain Mask: Gain Rearm Virtue on right-most empty slot
- Apian Mask: Gain 15 Critical
- Behenian Mask: Gain 25 Sands of Time
- Aquarian Mask: Gain Cleromancy (1) Virtue on right-most empty slot
- Corrupted Meissa (Tainted Reef, Astropolis Ruins)
Options:
- Help Meissa
- Successfully Purify Meissa: Choose from a Random Star Blessing and 2 Discount Blessings
- Leave
- Celestial Rain (Astropolis Ruins)
Options:
- Gain Fallen Star
- Leave
- Reef Ruins (Tainted Reef)
Options:
- Sacrifice a Heart for 500 Star Shards
- Gain 100 Shards
- Pick up the Crimson Vault
- Golden Chest (Any Act)
Options:
- Epic Die reward
- Suspicious Golden Chest (Any Act)
Options:
- Open the Golden Chest (Two Epic Dice, possible Mimic battle)
- Leave