Colossus Hand
Colossus Hand | |
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Details | |
Description | A big hand for big problems |
Action(s) | ![]() ![]() ![]() ![]() |
Default Status(es) |
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Oracle Class | Neutral |
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
HP | 7 | 7 | 8 | 8 | 9 |
Dice | 0 | 0 | 0 | 0 | 0 |
0 | 0 | 0 | 0 | 0 | |
0 | 0 | 0 | 0 | 0 | |
0 | 0 | 0 | 0 | 0 | |
0 | 0 | 0 | 0 | 0 | |
0 | 0 | 0 | 0 | 0 | |
Default Status(es) |
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Colossus Hand is a Sentinel.
Description
Colossus Hand is a flexible sentinel that provides a chunky hit of purification to assist with combat, or corruption to provide utility in activating Blessings which provide benefits from corruption, and activating the player's virtues. On top of this, it can also take more corruption than most other Sentinels, allowing the player to safely dispose of a punishing corruption face on a risky die on it rather than themselves or enemies.
Interactions
The Colossus Hand is extremely versatile, effectively being a generic balanced die always available to the player. Whether helping to take out enemies, or activating corruption-based blessings (provided the player has a sufficient number of rerolls available), it is almost always helpful no matter the situation.
Divine Prism ensures that no matter what face the Colossus Hand rolls, you will always be able to purify enemies, whether directly or by disposing of the Corruption on itself.